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Accuracy & Evasion V2
Sheet by [NA] Nescient (Krix#4864)
Research by [NA] Bigandshiny (/u/Bigandshiny)
See Sources & References for all proof and accreditation. If it isn't cited, consider it to be my opinion.
Orientation Frequently Asked Questions
Welcome to V2 of my spreadsheet! I've re-made the sheet to be clearer and 
more comprehensive than the original, thanks in part to tricks I stole from 
Snow#3427 of the Lifeskill discord.
Is there a difference between regular and hidden accuracy / evasion?
No.
How do I find my accuracy / evasion?
See Table to get a quick and dirty glance at the relationship between accuracy 
and evasion.
The easiest way is to input your gear into BDOPlanner.com and see what it 
outputs there. You want to use "Evasion" and "Hidden Evasion". The Melee / 
Ranged / Magic values are from your class, and are accounted for in this 
sheet. You can also see your accuracy in-game by hovering over the ? by your 
AP, but that will not include your crystals.
See Calculator to get more finely tuned information that can directly and 
accurately reflect your character's interactions with hit rates.
See Build Samples to see some examples of late game builds so you can get 
an idea of what values players actually walk around with. Does my level affect my hit rate?
See Data to get a look behind-the-scenes of this spreadsheet at the numbers 
and math that goes into the formulae.
No.
I found something that disagrees with something here.
Message me on Discord. Just don't send me my own, old, and completely 
invalid reddit post from 3 years ago when stats were hidden lmao.
General Information Is evasion superior to DR late game?
This entire sheet is based on work by Bigandshiny, the developer(s) behind 
BDOCodex and BDOPlanner, and dataminers. I did not fabricate anything here, 
I only implemented existing information.
If you want to limit your AP and push a DP build, then usually yes. Otherwise, 
usually no. I cannot spoonfeed a better answer.
Are O'dyllita accessories best-in-slot?
If you would like to better understand or challenge the math and values this 
sheet is based on, please reach out to those people. You can find their contact 
information in Sources & References.
Turo's belt is probably best-in-slot for most classes, otherwise it depends.
Is Kzarka better than Offin?
It seems unlikely that trading 20 accuracy for 3 mainhand-only AP is a good 
deal, since it is by far the best tradeoff of AP to accuracy. However, it may be 
good for some classes.
If you are interested in the implementation, formatting, or use of this 
spreadsheet, then please reach out to me in-game or on Discord. I would also 
appreciate messages about any bugs, mistakes, or suggestions you may have! Why do you suggest -15% Evasion debuffs in the calculator?
Because the debuff is frequently applied by witches and wizards (Voltaic 
Pulse), so most of your targets will have this applied to them. Rangers also 
apply a -12% Evasion all the time (Blasting Gust). For 1v1 calculations, set to 
what your class has available.
How do you calculate Hit Rate?
The base formula is:
Hit Rate = 0.2624 * [Total Accuracy] - 0.2101 * [Total Evasion] + 60.713
Next, you have to factor in percentage based modifiers, including: At what dodge rate does Evasion become better than similar geared DR?
- Infinite Mastery IV (+2%) Not sure yet, check back in a few days or so. I have to investigate 
bigandshiny's research on DR. The formula is more complciated than hit rate.- Accuracy Rate +X% on passives
- Accuracy Rate +X% on skills
- Accuracy Rate +X% self-buffs Update: There is no straightforward AP / DR equation. I will find a way to use 
this insane mess.- Accuracy Rate +X% self-buffs (add-ons)
- Accuracy Rate -X% debuffs
- Accuracy Rate -X% debuffs (add-ons)
- Evasion Rate +X% on passives
- Evasion Rate +X% self-buffs
- Evasion Rate +X% self-buffs (add-ons)
- Evasion Rate -X% debuffs
- Evasion Rate -X% debuffs (add-ons) Your questions here!
Every single one of these stack additively. DM me on Discord if you have something else I should add here.
Accuracy Rate +X% and Evasion Rate -X% increase total hit rate by that %.
Accuracy Rate -X% and Evasion Rate +X% decrease total hit rate by that %.
If you are NA, stay away from this guild. The 
leadership is deceptive and backstabbing.So, if the result of the base formula was 50% hit rate and you had a total of 
Accuracy Rate +20%, your hit rate would be 70%.
Hit Rate % Information
Gear 
Evasion
Gear Accuracy Hit Rate = 0.2624 * Accuracy - 0.2101 * Evasion + 60.713
350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 This table is a quick and dirty implementation for fast, easy, 
inprecise reference. 400 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
420 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 Each column represents an attacker's accuracy, and each row 
is the defender's evasion.440 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
460 98.7 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
480 94.5 97.1 99.7 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 This table DOES factor in:
500 90.3 92.9 95.5 98.1 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Accuracy / evasion from gear (the row/column).
520 86.1 88.7 91.3 93.9 96.6 99.2 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Base class accuracy.
540 81.9 84.5 87.1 89.7 92.4 95.0 97.6 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Approximated base class evasion of 315. Classes range from 
283 to 338 evasion.560 77.7 80.3 82.9 85.5 88.2 90.8 93.4 96.0 98.7 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
580 73.5 76.1 78.7 81.3 84.0 86.6 89.2 91.8 94.5 97.1 99.7 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Adventure journal buffs.
600 69.3 71.9 74.5 77.1 79.8 82.4 85.0 87.6 90.3 92.9 95.5 98.1 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Guild buffs.
620 65.1 67.7 70.3 72.9 75.6 78.2 80.8 83.4 86.1 88.7 91.3 93.9 96.5 99.2 100.0 100.0 100.0 100.0 100.0 100.0 100.0 - Cookie-cutter common buffs.
640 60.9 63.5 66.1 68.7 71.4 74.0 76.6 79.2 81.8 84.5 87.1 89.7 92.3 95.0 97.6 100.0 100.0 100.0 100.0 100.0 100.0 - Infinite Mastery IV.
660 56.7 59.3 61.9 64.5 67.2 69.8 72.4 75.0 77.6 80.3 82.9 85.5 88.1 90.8 93.4 96.0 98.6 100.0 100.0 100.0 100.0
680 52.5 55.1 57.7 60.3 62.9 65.6 68.2 70.8 73.4 76.1 78.7 81.3 83.9 86.6 89.2 91.8 94.4 97.1 99.7 100.0 100.0 This table DOES NOT factor in:
700 48.3 50.9 53.5 56.1 58.7 61.4 64.0 66.6 69.2 71.9 74.5 77.1 79.7 82.4 85.0 87.6 90.2 92.9 95.5 98.1 100.0 - Variable class and damage type (melee / ranged / magic) 
evasion.720 44.0 46.7 49.3 51.9 54.5 57.2 59.8 62.4 65.0 67.7 70.3 72.9 75.5 78.2 80.8 83.4 86.0 88.7 91.3 93.9 96.5
740 39.8 42.5 45.1 47.7 50.3 53.0 55.6 58.2 60.8 63.5 66.1 68.7 71.3 74.0 76.6 79.2 81.8 84.5 87.1 89.7 92.3 - Class passives that give accuracy or evasion.
760 35.6 38.3 40.9 43.5 46.1 48.8 51.4 54.0 56.6 59.3 61.9 64.5 67.1 69.8 72.4 75.0 77.6 80.3 82.9 85.5 88.1 - Skills that buff or debuff accuracy or evasion.
780 31.4 34.1 36.7 39.3 41.9 44.6 47.2 49.8 52.4 55.1 57.7 60.3 62.9 65.6 68.2 70.8 73.4 76.1 78.7 81.3 83.9 - Skill add-ons.
800 27.2 29.9 32.5 35.1 37.7 40.4 43.0 45.6 48.2 50.9 53.5 56.1 58.7 61.4 64.0 66.6 69.2 71.8 74.5 77.1 79.7 - Skill modifiers (+ Accuracy%).
820 23.0 25.7 28.3 30.9 33.5 36.2 38.8 41.4 44.0 46.7 49.3 51.9 54.5 57.2 59.8 62.4 65.0 67.6 70.3 72.9 75.5 - Rare or specialized buffs that are not usually used over 
alternatives (AP furniture is usuallypreferred to accuracy / 
evasion, Giant's Draught usually used instead of elixirs, etc).
840 18.8 21.5 24.1 26.7 29.3 32.0 34.6 37.2 39.8 42.5 45.1 47.7 50.3 52.9 55.6 58.2 60.8 63.4 66.1 68.7 71.3
860 14.6 17.3 19.9 22.5 25.1 27.8 30.4 33.0 35.6 38.3 40.9 43.5 46.1 48.7 51.4 54.0 56.6 59.2 61.9 64.5 67.1
880 10.4 13.1 15.7 18.3 20.9 23.6 26.2 28.8 31.4 34.0 36.7 39.3 41.9 44.5 47.2 49.8 52.4 55.0 57.7 60.3 62.9
900 6.2 8.9 11.5 14.1 16.7 19.4 22.0 24.6 27.2 29.8 32.5 35.1 37.7 40.3 43.0 45.6 48.2 50.8 53.5 56.1 58.7
920 2.0 4.7 7.3 9.9 12.5 15.1 17.8 20.4 23.0 25.6 28.3 30.9 33.5 36.1 38.8 41.4 44.0 46.6 49.3 51.9 54.5
940 0.0 0.5 3.1 5.7 8.3 10.9 13.6 16.2 18.8 21.4 24.1 26.7 29.3 31.9 34.6 37.2 39.8 42.4 45.1 47.7 50.3
960 0.0 0.0 0.0 1.5 4.1 6.7 9.4 12.0 14.6 17.2 19.9 22.5 25.1 27.7 30.4 33.0 35.6 38.2 40.9 43.5 46.1
980 0.0 0.0 0.0 0.0 0.0 2.5 5.2 7.8 10.4 13.0 15.7 18.3 20.9 23.5 26.2 28.8 31.4 34.0 36.7 39.3 41.9
1000 0.0 0.0 0.0 0.0 0.0 0.0 1.0 3.6 6.2 8.8 11.5 14.1 16.7 19.3 22.0 24.6 27.2 29.8 32.5 35.1 37.7
1020 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 4.6 7.3 9.9 12.5 15.1 17.8 20.4 23.0 25.6 28.3 30.9 33.5
1040 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.4 3.1 5.7 8.3 10.9 13.6 16.2 18.8 21.4 24.0 26.7 29.3
1060 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.5 4.1 6.7 9.4 12.0 14.6 17.2 19.8 22.5 25.1
1080 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.5 5.1 7.8 10.4 13.0 15.6 18.3 20.9
1100 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.9 3.6 6.2 8.8 11.4 14.1 16.7
1120 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 4.6 7.2 9.9 12.5
1140 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.4 3.0 5.7 8.3
1160 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.5 4.1
1180 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
1200 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
Attacker Hit Rate Defender
Class Ranger Suggested 78.96% Class Mystic SuggestedGear Accuracy 507 - Gear Evasion 800 -
Adventure Journal 9 9 Adventure Journal 8 8
Furious Roar (Guild) 5 5 Ranger Class Stats Keen Insight (Guild) 5 5
Food 15 15 Accuracy 383 Food 15 15
Draught / Elixir 0 0 Damage Type Ranged Draught / Elixir 0 10
Enhancer 0 0 Perfume 0 0
Alchemy Stone 10 10 Attacker Total Stats Alchemy Stone 0 0
Church 8 8 Accuracy 937 Furniture 0 0
Furniture 0 0 + Hit Rate % 14 Evasion +X% on passives 10 -
Infinite Mastery IV Evasion +X% buffs 5 -
Accuracy +X% on passives 0 0 Mystic Class Stats Evasion +X% buffs (add-ons) 4 4
Accuracy +X% on skill 0 - Melee Evasion 303 Evasion -X% debuffs 0 15
Accuracy +X% buffs 9 - Ranged Evasion 303 Evasion -X% debuffs (add-ons) 15 4
Accuracy +X% buffs (add-ons) 3 4 Magic Evasion 338
Accuracy -X% debuffs 0 0 DO NOT REQUEST EDIT ACCESS
Accuracy -X% debuffs (add-ons) 0 0 Defender Total Stats FILE -> MAKE A COPY
Evasion 1131
Edit the green cells only + Evasion Rate % 4 See the Build Samples sheet to get started
Information Stats
This table is a selection of fairly common gear sets that you may see in the wild. Build AP AAP DP Accuracy Evasion DR
The gear seen in these sets are not supposed to be ideal, optimal, or synergetic. AP
The classes chosen for the sets are mostly arbitrary. Softcap 1 263 263 315 372 442 269
Use these builds as fairly accurate samples of attackers or defenders, or use them as a 
starting point for creating your own build so you don't have to start from scratch.
Softcap 2 295 295 324 407 464 299
Softcap 3 310 310 361 429 506 336
Each BDOPlanner link contains multiple gear levels of that build. Hardcap 328 327 382 446 532 357
The numbers in the table do not include any buffs at all. The stats come entirely from the gear 
set to ensure compatibility with the Calculator sheet.
Accuracy
Softcap 1 263 263 315 442 442 269
Softcap 2 275 275 336 487 508 300
Builds Softcap 3 287 287 373 509 550 337Hardcap 302 304 394 531 576 358
The AP build roughly follows the template of the "AP Monkey". This build uses DR armor and is 
favored by classes with extremely high built-in accuracy, such as Ranger and Valkyrie.
Hybrid
Softcap 1 271 271 314 390 620 219
The Accuracy build is relatively interchangeable with the AP build, but is more common on 
classes that lack natural sources of accuracy, such as Berzerker.
Softcap 2 263 263 361 406 609 256
Softcap 3 267 267 391 420 751 289
The Hybrid build is more concerned about raising DP than AP, but doesn't want to be a tank. It 
is usually used by classes that don't benefit as much from extremely high AP such as Witch, 
Wizard, Striker, and Mystic. It is also commonly used on Ninja and Kunoichi because of their 
affinity towards evasion.
Softcap 4 280 280 391 432 751 289
Softcap 5 279 279 409 423 798 294
Hardcap 281 280 419 428 810 304
Pure Evasion
The Pure Evasion build shows a complete disregard of AP in favor of trying to be invincible, 
tanking enormous amounts of damage and dealing out crowd-control. This is currently the 
only viable PVP Shai build, but will also be seen occasionally on Striker and Mystic.
Softcap 172 172 495 372 884 335
Hardcap 174 177 519 385 908 355
Seasonal
The Seasonal build is full PEN Tuvala with budget crystals. Tuvala 240 242 304 340 497 214
Base Class Stats Universal Sources
Class Accuracy Damage Type Melee Evasion
Ranged 
Evasion
Magic 
Evasion
Average 
Evasion
Accuracy
Adventure Journal 9
Berzerker 383 Melee 283 283 283 283 Furious Roar (Guild) 5
Ranger 383 Ranged 313 313 313 313 Exquisite Cron Meal 15
Sorceress 383 Magic 323 323 323 323 Frenzy Draught 12
Tamer 383 Magic 323 323 323 323 Elixir of Concentration 12
Valkyrie 383 Melee 303 303 303 303 Accuracy Enhancer 6
Warrior 383 Melee 303 303 303 303 Vell's Heart 10
Witch 383 Magic 303 303 303 303 Church 8
Wizard 383 Magic 323 323 323 323 Furniture 16
Musa 383 Melee 326 326 326 326 Evasion
Maewha 383 Melee 326 326 326 326 Adventure Journal 8
Ninja 383 Melee 338 338 338 338 Keen Insight (Guild) 5
Kunoichi 383 Melee 338 338 338 338 Exquisite Cron Meal 15
Dark Knight 383 Magic 303 303 303 303 Armor Draught 10
Striker 383 Melee 303 303 338 315 Helix Elixir 12
Mystic 383 Melee 303 303 338 315 Perfume of Charm 15
Lahn 383 Melee 323 323 323 323 Resplendent Alchemy Stone 12
Archer 383 Ranged 313 313 313 313 Furniture 20
Shai 383 Melee 323 323 323 323 Accuracy %
Guardian 383 Melee 323 323 323 323 Infinite Mastery VI 2
Hashashin 383 Magic 323 323 323 323
Nova 383 Melee 323 323 323 323 Note: We don't actually have numbers on Guardian, Hashashin, 
or Nova accuracy / evasion yet. Placeholders have been added 
for now.
AVERAGE 383 316.1 316.1 319.5 317.3
* I have heard that Berzerker Awakening is Ranged type, but that seems unlikely because Ranger Awakening is 
not melee.
** I've seen a clip of Stub Arrow doing a LOT more damage in PvP with Blackstar, which may indicate that 
hornbow skills are actually Ranged damage type.
While these may be technically "inaccurate", they usually don't matter because no class has different evasion 
values between melee and ranged.
Damage Types
Melee 13
Ranged 2
Magic 6
Sources & References
In-game My Information window
BDOPlanner.com
Base class stats datamine
/u/Bigandshiny's Hit rate formula
/u/Bigandshiny's Guild accuracy test
/u/Bigandshiny's DR / AP damage calculator
/u/Bigandshiny's PVE hit rate calculator
/u/Bigandshiny's tests on the relationship between level and accuracy for PvP 
and PvE
/u/Bigandshiny's DR and AP Analysis
http://bdoplanner.com/
https://docs.google.com/spreadsheets/d/1nwa6EA7BfVM9HAY8284qWojgHWBy3fNnsWWBPqPgLkU/edit#gid=0

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